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Demi Du
Demi Du
Artist
Seattle, United States

With Several years of studio experience working on concept art, character art, character and creature animations, 3d modeling, texturing and environment art, I am intensely curious and constantly seek to expand my mastery of all aspects of the character art pipeline.

Resume link
https://docs.google.com/document/d/112ar2_j2ZRyX0WBIZKSQqpNdkObRnz7Lp9sXdGQRKlM/edit?usp=sharing

Skills

3D Animation3D ModelingDrawingPBR Texturing

Software proficiency

Maya
Maya
Photoshop
Photoshop
Substance 3D Painter
Substance 3D Painter
Marmoset Toolbag
Marmoset Toolbag
ZBrush
ZBrush
xNormal
xNormal

Productions

  • Cameologo sm
    • Video Game
      EverJane
    • Year
      2017
    • Role
      3d Artist(Characters)
    • Company
      3 Turn Productions
  • River of justice title
    • Video Game
      River of Justice
    • Year
      2016
    • Role
      3d Artist (Character)
    • Company
      ASU Center for Games and Impact
  • Header
    • Video Game
      Gravity Ghost
    • Year
      2015
    • Role
      3d Artist
    • Company
      livelyIvy
  • Capture3
    • Video Game
      Gamestar Mechanic Jr
    • Year
      2014
    • Role
      Ui Artist
    • Company
      E-line Media
  • 1979083 805343309522473 1667519866220553279 o
    • Movie
      Jordan (Our City)
    • Year
      2014
    • Role
      3d Artist/ UI artist
    • Company
      E-line Media
  • Capture2
    • Video Game
      Atlantis Remixed: Mystery of Taiga River
    • Year
      2012
    • Role
      Associate 3d Artist
    • Company
      ASU Center for Games and Impact
  • Capture
    • Video Game
      Atlantis Remixed: Doctor's Cure
    • Year
      2011
    • Role
      Associate 3d Artist
    • Company
      ASU Center for Games and Impact

Experience

  • Game Artist at ASU Center for Games and Impact
    Tempe, United States of America
    January 2015 - September 2016

    After being invited to rejoin the Center in January, I shaped the visual look and feel of the characters in the two Intel projects. Both games pushed social change through game infused platforms. Project Based Approaches is a social platform to help teachers understand and be a part of a community that pushes the boundaries of teaching and She Will Connect is an online community and course to help women in Africa learn about technology and how it can assist in shaping their future as a positive tool.

  • 3d Artist / UI Artist at E-line Media
    Tempe, United States of America
    July 2013 - January 2015

    A new branch of E-line Media that was created to continue game infused learning using an intimate studio setting, working on multiple projects hoping to inspire change in both education and communities. Projects span from helping youths gain an introduction to game design mechanics to helping impoverished communities understand the importance of natural resources.

  • Associate 3D Artist at ASU Center for Games and Impact
    Tempe, United States of America
    October 2011 - July 2013

    A part of Arizona State University's strive for social change, the Center for Games and Impact specialize in using gamification to help solve problems such as education for kids, environmental awareness, and professional training for graduate student teachers preparing for their first class.